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== Brigden Faction == |
== Brigden Faction == |
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− | As a 'Brignite', or 'Brighead' as the weak democratic settlements like to call us, every faction is a potential enemy waiting to be conquered. You may be a slave soldier yourself, but pleasing your superiors and rising through the ranks is the best way to improve your miserable lot in life |
+ | As a 'Brignite', or 'Brighead' as the weak democratic settlements like to call us, every faction is a potential enemy waiting to be conquered. You may be a slave soldier yourself, but pleasing your superiors and rising through the ranks is the best way to improve your miserable lot in life and you won't let anyone elses "happiness", "freedoms", or "right not to be slaughtered" get in the way of it. |
As members of the Brigden armed forces we have a laundry list of factions who for some reason don't take kindly to us: |
As members of the Brigden armed forces we have a laundry list of factions who for some reason don't take kindly to us: |
Revision as of 05:02, 3 January 2019
New characters will be given a choice of five factions. Although they each have differing spawn locations each settlements proximity to each other makes interaction between each faction an inevitable consequence of adventuring.
Citizen Faction
As a 'Citizen' of Anthem you were born here, but could be any number of generations removed from a 'Reborn' settler.
We enjoy certain privileges that come with being known by other locals, whether that be discounted trade prices or easier access to medical supplies.
Relations:
As civilized inhabitants of Anthem we have the following factional relations:
Friendlies: Hammervale, Rhonde, Farmers
Neutrals: Exiles, Rangers, Na'veren elves
Hostiles: Bandits, Brigden, Savage Tribes (Rhoomeri hin, Frostblood elves)
Bonuses:
+2 to appraise, lore, and persuade skills
+1500 gp
+2000 xp
Starting Points:
Hammervale - Shining Pony Inn
Reborn Faction
The 'Reborn', as we are affectionately known by locals, are Faerunian natives who mysteriously found ourselves in Anthem following a near-death experience.
No-one is sure whether we were saved by divine intervention or this is some kind of purgatory.
Whether we like it or not Anthem is our home now, and we have to find our own way.
Relations:
As reborn we have all of the same factional relations as citizens.
Friendlies: Hammervale, Rhonde, Farmers
Neutrals: Exiles, Rangers, Na'veren elves
Hostiles: Bandits, Brigden, Savage Tribes (Rhoomeri hin, Frostblood elves)
Bonuses:
+1 to all saves
+1000 gp
+3000 xp
Starting Points:
Hammervale - Shining Pony Inn
The Rangers' Stumble
Native Faction
As a member of the Na'veren tribe of elves you are one of the only true natives of Anthem who aren't considered batshit crazy.
Our tribe are known for our painfully neutral outlook on politics, and our ability to hide from any and all problems.
Relations:
Friendlies: Na'veren elves, Rangers
Neutrals: Hammervale, Rhonde, Farmers, Savage Tribes (Rhoomeri hin, Frostblood elves)
Hostiles: Bandits, Brigden
Bonuses:
+5 to Hide skill
+1 Wisdom
+1000 gp
+2000 xp
Starting Points:
The Rangers' Stumble
Na'veren Preserve
Exile Faction
As an 'Exile' you must have rubbed local law enforcement the wrong way at some point. Could have been from looking at a corrupt deputy the wrong way, or you could have committed cold-blooded murder.. either way you don't anyone watching your back so you gotta be a little more open-minded about who your friends are..
You can hide out with Ombra and his "merry" men if you don't mind having a few nasty labels thrown at you like "bandit" and "brigand", otherwise it looks like you're on your own out there.
As exiles we have a long list of factions who wouldn't think twice about putting a bolt through our heads, but we do have the odd friend here and there.
Relations:
Friendlies: Exiles
Neutrals: Bandits, Rangers, Na'veren elves
Hostiles: Hammervale, Rhonde, Brigden, Savage Tribes (Rhoomeri hin, Frostblood elves)
Bonuses:
+2 to hide, heal, and spot
+1000 gp
+3000 xp
Starting Points:
Bogey's Grotto
The Rangers' Stumble
Brigden Faction
As a 'Brignite', or 'Brighead' as the weak democratic settlements like to call us, every faction is a potential enemy waiting to be conquered. You may be a slave soldier yourself, but pleasing your superiors and rising through the ranks is the best way to improve your miserable lot in life and you won't let anyone elses "happiness", "freedoms", or "right not to be slaughtered" get in the way of it.
As members of the Brigden armed forces we have a laundry list of factions who for some reason don't take kindly to us:
Relations:
Friendlies: Brigden
Neutrals: Bandits
Hostiles: Hammervale, Rhonde, Farmers, Rangers, Na'veren elves, Savage Tribes (Rhoomeri hin, Frostblood elves)
Bonuses:
+3 to discipline and intimidate skills
+1000 gp
+2000 xp
Starting Points:
Brigden Blockade - Barracks